|"I am Tater of the Grey Wardens, and I have come to save your land." I try to give my characters silly names whenever possible. It pays off in the dialog throughout the game.|
Battles involve carefully telling each character in my little group what to do next, letting the action run for a few frames, pausing the game, drinking a few potions, and doing it all again. It's a bit like stop motion animation. The world in this game is vast, and I'm probably less than halfway through. Biscuit lost interest in playing RPG's that are not Fallout some time ago, but she does seem to enjoy watching. And she's a good strategist, so her help is most welcome.
|Fighting evil is messy business, isn't it boy?|
Whatever the neurochemical truth, it is refreshing to trade the stresses and constraints of the real world for the stresses and constraints of a fantasy adventure for a few hours. I will be through it in a couple more weeks, and then I can spend a few months drying out and getting the bloodstains out of my armor. But right now you must excuse me. There is a considerable amount of rescuing and slaying that needs doing.
*This is not an improvement. It is an example of the "mcdonaldization" of the game business, resulting in all major games being essentially the same. The biggest differences are the scenery and the costumes.